Sep 08

Most teachers are always looking for challenging and engaging things for their students to do in class. Activities that encourage participation in class discussions, are always especially welcome. Ideally classroom activities will be fun too – which is one reason why games are popular – although of course we must never forget that the purpose behind all these activities is to encourage and assist learning.

However being interesting and educational is not enough by itself. An activity must also suitable to be adapted for different lesson plans, different ages of students, and, of course, different school subjects. Furthermore, in today’s educational environment cost considerations must necessarily play a part: teachers are both unable and unwilling to spend money on expensive materials that can only be used rarely, or even just once.

One idea that is worth considering is bingo. The basic idea is to play the game using specially prepared bingo cards containing items related to the subject. For example, in a chemistry class you might use the names of elements, compounds or chemical processes. In a math class, you might use mathematical problems. In a geography class, you might use the names of countries, states, provinces, cities, rivers or mountains. And in a foreign language class, you could play bingo using words of French, German or Spanish vocabulary that students are learning.

The beauty of bingo is that you can adapt the game to almost any subject or age range of students. Additionally, you can play the game in a variety of different ways: you could play a “normal” game with the teacher as caller, you could have the teacher call out “clues” instead of the items on the cards, you could ask students to explain the items as they check them off from their bingo cards, or you could even have class discussions during the game after each item is called.

Bingo is also compatible with the cost restrictions that today’s teachers must work under: you can simply print the bingo cards from your computer rather than sending off for expensive supplies. There are two main ways to do that: either you can download ready-made free educational bingo printables from the Internet (available on a variety of subjects), or you can purchase inexpensive bingo card printing software (which will allow you to print bingo cards on any topic, whenever you want). Furthermore, if you find yourself playing bingo on a regular basis, you can even save on your printing costs – simply print once on to good quality paper or card, use the school’s laminator on these, and when you play in class, students can put counters over the squares on the bingo cards rather than writing on them.

By: Sunil Tanna

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Sep 02

Educational versions of bingo are growing in popularity with teachers. More and more educators are using the game as a teaching tool during their lessons. There are numerous reasons for this, but they include the facts that bingo is easy to adapt to different lesson types and subjects, that the game is very simple to learn (many students probably already know how to play), and given the financial restrictions that most teachers work under – bingo card be played using affordable materials and classroom supplies.

One of the main ways that bingo can be adapted to different subjects is by using special subject-specific bingo cards. As you probably know, traditional bingo cards simply contain a grid of squares, each square containing a different number. Educational versions of bingo use cards containing a grid of squares, however the squares contain items specific to the subject or lesson, such as the names of cities, mountains or rivers in a geography class, the names of historical figures in a history class, etc.

Bingo can be used in many different subjects, but is especially suitable for math. Teachers can prepare bingo cards containing either questions or answers, and then vary game playing accordingly. If questions are used, students must write in the answers when the question is called. If answers are used, the teacher calls out questions, and students must mark off the particular square that answers the question.

Bingo can be used in almost any math class, but is particularly popular for practice at arithmetic, and especially multiplication tables (”times tables”). Many math teachers also find the game a useful tool for practising fractions and decimals – in this case as well as solving problems, students may be required to do base conversion (when the teacher calls out “a quarter”, the student must mark off squares contain 1/4, 2/8 or 0.25).

In order to play any of these variants of bingo, you will of course need the appropriate custom bingo cards. While it is possible to order preprinted cards for many subjects, they can get kind of expensive. A better alternative is to get some bingo card maker software and make the bingo cards using your PC. Appropriate software will allow you to print bingo cards containing anything you want, and with no limit as to the quantity.

By: Sunil Tanna

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Aug 28

Most of us, are, I think, familiar with the game of bingo. Pretty much everyone knows how to play, even those people who are not dedicated bingo enthusiasts. Something that is less well known, is that modified versions of bingo are nowadays being used in many classrooms to help teach a diverse range of subjects.

One of the biggest challenges facing today’s teachers is how to engage with their students and sustain their interest. The fact that bingo is an enjoyable game can perhaps be of some help. Furthermore, the game play mechanics can easily be adapted or modified by the teacher, depending on the particular subject being taught. Finally, the fact that bingo does not require a large investment in expensive materials or specialist resources is of course important given the financial constraints that most teachers work under.

The most common way to adapt bingo to classroom use, is by varying the contents of the bingo cards. In the standard game of bingo, the cards are generally printed with numbers, however in educational versions of the game the bingo cards are printed with words, phrases, or even math problems of the teacher’s choice.  Additionally, game play mechanics may be varied: in an introductory reading class, students may simply be required to simply locate words printed on their cards, but in a language class they may be required to find a French or Spanish word when the teacher says the English equivalent, and in a math class, the students might be required to solve the math problems on their cards as they are called out.

By: Sunil Tanna

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